Overall, I feel the crit went well. I received good feedback, and was able to present something I was happy with, despite having left very little time to finish it. I understand that I must work faster in future in order to produce my best work, and I can also see that I'm more capable than I previously thought, especially in programs like Maya, which I tend to avoid using as long as I can. I plan to continue working on my model into the summer, and hopefully add a voice-over that I may use in a video of my model. I recognise that my strengths lie in drawing, but with hard work and determination I can become just as skilled in other aspects of my work.
This project has been an eye-opener, as I was required to be far more independent with my work, and learned new and sometimes more complicated methods of bringing my work to life in 3D. I feel far more prepared for 3rd year, and look forward to coming back to challenge myself with new projects in September.
Showing posts with label Adaptation B. Show all posts
Showing posts with label Adaptation B. Show all posts
Thursday, 11 May 2017
Wednesday, 10 May 2017
Tuesday, 9 May 2017
Monday, 8 May 2017
Sunday, 7 May 2017
Friday, 5 May 2017
Thursday, 4 May 2017
Adaptation B: Further Modelling Progress
Now most of the body is done, I've began editing aspects of the model so she's not 100% symmetrical. This includes adding new thorns and changing the vines growing on her legs and arms. I've also coloured her dress to make sure her dress and skin isn't clipping.
I'm hoping to add the head and other final touches to the model ASAP so I can begin texturing her.
Thursday, 27 April 2017
Adaptation B: Modelling Progress
I started work on the body last week and made a fair amount of progress. There are still many parts that need fixing/finishing, but I'm happy with how she's coming along. I've also started roughly forming her dress and the twisting vines on her arms.
After receiving some help and advice on fixing the body from Alan, he also advised me on how to improve the head. Areas like bridge of her nose have been softened, and the spaces around her eyes, cheeks and mouth have been brought forward to give her a more realistic facial structure. Next I'm going to work on sculpting a more realistic ear, before checking back in with Alan for any final touches that need to be made.
After receiving some help and advice on fixing the body from Alan, he also advised me on how to improve the head. Areas like bridge of her nose have been softened, and the spaces around her eyes, cheeks and mouth have been brought forward to give her a more realistic facial structure. Next I'm going to work on sculpting a more realistic ear, before checking back in with Alan for any final touches that need to be made.
Thursday, 20 April 2017
Adaptation B: Modelling Progress
Still a lot to do, a few things that need some further tweaks and fixes, but I'm very happy with how she's coming along.
Adaptation B: Modelling Progress
A few more progress shots from last night. Since then, I have finished forming the inside of her nostrils and have made the bridge of her nose flatter to match her design.
Wednesday, 19 April 2017
Saturday, 15 April 2017
Sunday, 9 April 2017
Adaptation B: Skin Colour
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| The Rose Tree |
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| The Sun-Flower |
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| The Lilly |
Thursday, 6 April 2017
Adaptation B: Face Designs
Possible final face designs for the Rose, Sun-flower and Lilly. I wanted to incorporate Blake's more rounded style with my own, as well as giving their noses wider bridges. I would greatly appreciate feedback on these with any suggestions on how to improve the designs, or comments on aspects of them people like.
Monday, 3 April 2017
Adaptation B: Style
Taking inspiration from Blake's work, I'm trying to change the style of my designs somewhat. After taking a closer look at Blake's style, I attempted to redraw my characters using common features in his work.
As well as more rounded features and large eyes, Blake tends to draw people with wide, flat noses, with the bridge starting from the eyebrows. The brows are usually thin and curved, with no sharp arch.
So, taking inspiration from Blake, I tried to soften the faces of my characters, but kept aspects that I feel are important; the Rose Tree's sharp brows, the Sun-flower's weary eyes, and the Lilly's youthful look.
Tuesday, 28 March 2017
Adaptation B: The Lilly - Clothing Colours
Adaptation B: The Sun-flower - Clothing Colours and Patterns
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