Thursday 27 April 2017

Adaptation B: Modelling Progress

I started work on the body last week and made a fair amount of progress. There are still many parts that need fixing/finishing, but I'm happy with how she's coming along. I've also started roughly forming her dress and the twisting vines on her arms.

 After receiving some help and advice on fixing the body from Alan, he also advised me on how to improve the head. Areas like bridge of her nose have been softened, and the spaces around her eyes, cheeks and mouth have been brought forward to give her a more realistic facial structure. Next I'm going to work on sculpting a more realistic ear, before checking back in with Alan for any final touches that need to be made.

Thursday 20 April 2017

Adaptation B: Modelling Progress


Still a lot to do, a few things that need some further tweaks and fixes, but I'm very happy with how she's coming along.

Adaptation B: Modelling Progress


A few more progress shots from last night. Since then, I have finished forming the inside of her nostrils and have made the bridge of her nose flatter to match her design.

Sunday 9 April 2017

Adaptation B: Skin Colour

The Rose Tree

The Sun-Flower

The Lilly
I've produced these thumbnails to help me decide on skin colours for the characters. All the colours were picked from the palettes I posted some time ago. My favourites so far are 3, 8 and 9 for the Rose, 3, 5, 6 and 7 for the Sun-Flower and 2, 6 and 8 for the Lilly. 

Thursday 6 April 2017

Adaptation B: Face Designs


Possible final face designs for the Rose, Sun-flower and Lilly. I wanted to incorporate Blake's more rounded style with my own, as well as giving their noses wider bridges. I would greatly appreciate feedback on these with any suggestions on how to improve the designs, or comments on aspects of them people like. 

Wednesday 5 April 2017

Acting Class


Today our class began similarly to last week, with stretches and a short game of "Ninja" (featuring a couple of rogue 3rd years).

After this we began walking round the room making random and outlandish movements, then Dan would clap, and we'd stop, before continuing to move according to the pose we'd been stuck in. For instance, I ended up being a flamenco dancer and a gorilla.


After this, one person was told to make a pose, then another person would walk up and react to their pose before starting to act out a scene. During the scene, Dan would clap again, and the original person would sit down while another took the stage, and a new scene would begin based on the pose the standing person was in. These scenes ranged from duelling cowboys, cats being set on fire, and bank robberies. 


At the end of the class, objects were spread out across the floor. One person would leave the room while the group decided what object they should pick up and what they should do with it, e.g.: wear 2 coconut halves like a bra, waltz with a skateboard, place a bottle on their head like a unicorn, etc. The person would then return and attempt to work what they needed to do with each object. The group would clap as the person got closer to achieving their goal.

In more important news, team Wildcats have once again beaten Skarknado 5 in a game of throwing a rounded sometimes burger shaped object to one another. Go team!

Monday 3 April 2017

Adaptation B: Style

Taking inspiration from Blake's work, I'm trying to change the style of my designs somewhat. After taking a closer look at Blake's style, I attempted to redraw my characters using common features in his work.
As well as more rounded features and large eyes, Blake tends to draw people with wide, flat noses, with the bridge starting from the eyebrows. The brows are usually thin and curved, with no sharp arch.
So, taking inspiration from Blake, I tried to soften the faces of my characters, but kept aspects that I feel are important; the Rose Tree's sharp brows, the Sun-flower's weary eyes, and the Lilly's youthful look.