Showing posts with label Invisible Cities. Show all posts
Showing posts with label Invisible Cities. Show all posts
Sunday, 25 October 2015
Thursday, 22 October 2015
Wednesday, 21 October 2015
Tuesday, 20 October 2015
Developing Octavia: Mountains
Monday, 19 October 2015
Developing Octavia: Statues in the Temple
Quick designs for the statues in Octavia's temple, which shall be the subject of my interior shot. The idea was that people in Octavia worship the mountains, believing themselves to be dependent on them for survival. The statues stand over an alter in the temple, with the heart suspended between them.
Saturday, 17 October 2015
Thursday, 15 October 2015
Developing Octavia: Houses and Other Buildings
Wednesday, 14 October 2015
Developing Octavia: People
A few quick ideas for what the people of Octavia might look like. They might not feature in my project, but it was something on my mind that I wanted to draw out quickly. I like the idea of access to materials for clothes being limited, so large amounts of one material is made or acquired through trade, and distributed to people to do with as they wish. As a result, many people end up wearing the same colours, just worn in different ways.
Tuesday, 13 October 2015
Developing Octavia
Wednesday, 7 October 2015
Digital Painting: Colour Compositions
I used my collages of Argia to create these colour compositions. I like how different colours give each one a different mood and feel.
Digital Painting: Collages
Using my building thumbnails for Argia, I created these collages which show a rough idea of what the city could look like if I was to develop it.
Invisible Cities: Thekla, Zenobia and Zirma
My last set of thumbnails before choosing a city to develop. Throughout these, I have found the polygonal lasso tool extremely useful for creating sharp shapes for buildings and structures such as the ones in Thekla. For Zirma, I wanted to show the chaos and madness within the city, that really stood out for me when reading the description.
Tuesday, 6 October 2015
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