Showing posts with label Invisible Cities. Show all posts
Showing posts with label Invisible Cities. Show all posts

Monday, 19 October 2015

Developing Octavia: Statues in the Temple



Quick designs for the statues in Octavia's temple, which shall be the subject of my interior shot. The idea was that people in Octavia worship the mountains, believing themselves to be dependent on them for survival. The statues stand over an alter in the temple, with the heart suspended between them.

Thursday, 15 October 2015

Developing Octavia: Houses and Other Buildings



Some more rough ideas for buildings and structures in Octavia, this time looking at various designs for homes and other buildings. Each building has a firm, wooden base with wooden poles and beams built onto it to create the shape of the building, before a material like sack cloth is fitted over the poles, making a tent-like structure. I still like the idea of the inhabitants of Octavia sewing designs into the cloth, like decorative graffiti on a wall, and I will look more into this idea later.

Wednesday, 14 October 2015

Developing Octavia: People


A few quick ideas for what the people of Octavia might look like. They might not feature in my project, but it was something on my mind that I wanted to draw out quickly. I like the idea of access to materials for clothes being limited, so large amounts of one material is made or acquired through trade, and distributed to people to do with as they wish. As a result, many people end up wearing the same colours, just worn in different ways.

Tuesday, 13 October 2015

Developing Octavia


 Thinking about larger buildings and structures that would exist in Octavia. Here are some rough designs for a palace, gardens, a temple and a school.

Wednesday, 7 October 2015

Digital Painting: Colour Compositions


I used my collages of Argia to create these colour compositions. I like how different colours give each one a different mood and feel.

Digital Painting: Collages

Using my building thumbnails for Argia, I created these collages which show a rough idea of what the city could look like if I was to develop it.

Online Greenlight Review: Invisible Cities

Invisible Cities: Thekla, Zenobia and Zirma

My last set of thumbnails before choosing a city to develop. Throughout these, I have found the polygonal lasso tool extremely useful for creating sharp shapes for buildings and structures such as the ones in Thekla. For Zirma, I wanted to show the chaos and madness within the city, that really stood out for me when reading the description.