Tuesday, 3 May 2016
CG Artists Toolkit: Autodesk Maya Tutorial Submission (Incomplete)
Intro to Maya 2016
Modelling in 3D Software (Egg cups)
Block Modelling (Ray gun)
Texturing Part 1 - Common Shaders
Animation Part 1 - Using Rigs
Animation Part 2 - Using Motion Paths
Animation Part 2 - Using MEL
Animation Part 2 - Dynamics
Modelling 1:Digital Sets
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Lighting & Rendering 1
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Texturing & Shading 1
Shading Networks: Sampler Info Node (Double Sided Shader)
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Shading Networks: Sampler Info Node (Double Sided Shader)
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Shading Networks: Sampler Info Node (Rim Light Shader)
Shading Networks: Sampler Info Node (Reflectivity)
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Maya Fur Part 1: Intro to Maya Fur
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Maya Fur Part 2: Santa Hat
Animation 1
The Bouncing Ball Part 1: On the Spot
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Settle & Rest: Pendulum
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Secondary Action & Overlap: Hanging Chain
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Squash & Stretch: Jumping
Intro to Pre-Viz
Camera Control: Pan
Camera Control: Roll
Camera Control: Pitch
Camera Control: Dolly
Camera Control: Crane
Camera Control: Distance
Camera Shake
Contra-Zoom
Rigging & Skinning
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Modelling 2: HS & Organic
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